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Common Assembly Patterns

Reusable Code Patterns

Learn common patterns used in assembly programming.

Pattern 1: Accumulator

// Sum multiple values\nMOV R0, #0       // Accumulator\nADD R0, R0, #5   // Add 5\nADD R0, R0, #10  // Add 10\nADD R0, R0, #15  // Add 15\n// R0 now contains sum (30)

Pattern 2: Counter Loop

// Count from 0 to 10\nMOV R0, #0       // Counter\nMOV R1, #10      // Limit\nADD R0, R0, #1   // Line 3: Increment\nCMP R0, R1       // Compare\nBLT 3            // Loop if R0 < R1

Pattern 3: Min/Max

// Find maximum of two numbers\nMOV R0, #15      // First number\nMOV R1, #23      // Second number\nCMP R0, R1       // Compare\nBGT 6            // If R0 > R1, skip next line\nMOV R0, R1       // R0 = max\n// R0 now contains maximum

Pattern 4: Data Array

// Store array in memory\nMOV R0, #10\nSTR R0, 0        // array[0] = 10\nMOV R0, #20\nSTR R0, 1        // array[1] = 20\nMOV R0, #30\nSTR R0, 2        // array[2] = 30

Pattern 5: Conditional Assignment

// If R0 > 10 then R1 = 1 else R1 = 0\nMOV R0, #15\nMOV R1, #0       // Default to 0\nCMP R0, #10\nBLE 6            // Skip if R0 <= 10\nMOV R1, #1       // Set to 1